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Nightly Forest Path

Was inspired by a design (wasn't able to find the artist), so I began making similar geometry in Maya and Z-brush, then textured (some photo-bashing) in Photoshop, used spec and opacity maps to achieve the look and finally experimented with different lighting effects with Arnold, volumetric lighting, AiFog and a normal lighting/render. The background is a series of png renders of the trees and a stylized mountain which I quickly painted up (this includes the rock path/forest floor as well).

Volumetric atmosphere lighting

Volumetric atmosphere lighting

Arnold (Ai)Fog

Arnold (Ai)Fog

Normal Render in Arnold

Normal Render in Arnold

Geometry

Geometry

Wireframe

Wireframe

Textures & more

Textures & more