Graduate from BCIT, avid 3D modeler and artist/world artist, also a graphic designer for a moment of my life. Been using Photoshop for 5+ years now, Maya is my goto for 3D modeling, followed by Substance Painter for texturing.
My inspirations usually come from the things I like, for example games, movies and animations.
Working on various shows for different streaming platforms.
Mostly work on environments and props.
Working for the Artworks team as a QA tester and dev analyst.