[Worked off previous Dragon head]
Modeled in Maya off a sketch, taken into Zbrush and then textured in Substance Painter, environment also made in Maya and textured in Substance Painter.
Displacement used on dragon scales/skin to add to the look, map made from Substance Painter height map.
Renders from Arnold and turnarounds from Marmoset Toolbag.
Sketch By: Hawky515 from DeviantArt
Ronnie Singh - Silver Dragon (Creature Modeling Reel)